Project Status | Completed |
Project Type | University / group project |
Primary Role(s) | Lead programmer |
Project Duration | ~3 weeks |
Platforms | Android |
Engine and Language | Unity, C# |
Pet simulator for Android devices heavily inspired by the classic Digivice where you take care of your creature and train him by battling other creatures.
The goal behind this project was to implement an application which can make use of features from smartphone devices. In this game, we make use of the accelerometer, camera and vibration.
This project was made in a group of 3, including myself. I took care of the menu logic, camera scanning and the combat system.
You can choose between 3 different creatures to play with.
Feed your creature to make it healthier, train him to be stronger.
Fight automatically randomly generated creatures with the step counter mode or against creatures hidden in Barcodes and QR Codes.
You can scan any QR or barcode to fight against one unique creature based on the hash code generated by the URL contained.
For the code scanner logic we utilized the ZXing library.