Robot Arena (Prototype)

Project Status On hold
Project Type Personal
Project Duration Undetermined
Engine and Language Unity, C#

About the project

2D action platformer where robots with customizable parts destroy each other.

This project was maded with the intention of learning about the simulation of ragdolls and IK animations applied to a 2D sidescroller enviroment.


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Robots and Systems

Every robot is composed by different Systems (Head, Body, Arms, Legs), each one with certain functions.

Each System has a durability and can be destroyed individually.

The destroyed systems detatch from the body. If the Head, Body or Legs are destroyed, the robot is destroyed, ceases all functions and activates the ragdoll related components.

Robot assembler Demo

For the implementation ant testing of new robot components with ease, and for the future ingame loadout customization, each System realocates automatically around the torso with no need of manual repositioning after replacing the components.

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