Project Status | On hold |
Project Type | Personal |
Project Duration | Undetermined |
Engine and Language | Unity, C# |
2D action platformer where robots with customizable parts destroy each other.
This project was maded with the intention of learning about the simulation of ragdolls and IK animations applied to a 2D sidescroller enviroment.
Every robot is composed by different Systems (Head, Body, Arms, Legs), each one with certain functions.
Each System has a durability and can be destroyed individually.
The destroyed systems detatch from the body. If the Head, Body or Legs are destroyed, the robot is destroyed, ceases all functions and activates the ragdoll related components.
For the implementation ant testing of new robot components with ease, and for the future ingame loadout customization, each System realocates automatically around the torso with no need of manual repositioning after replacing the components.